« on: November 13, 2021, 08:54:14 AM ». 4X game features in Starsector. Comrade_Bobinski • 1 yr. You take the role of a space captain seeking fortune and glory however you choose. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. This mod changes the game to set your max fleet size using the total deployment points of your fleet, rather than raw ship count. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. And I'm hurt that you'd somehow put the Lasher below a Wayfarer, which I feel is in like the bottom five of ships across all sizes. Games. This is a game where there's no publisher to take a 20% cut and no platform to take another 30% cut. ship files, corresponding entries in ship_data. 3 Logistics Hullmods 4 Restoration 5 Renaming 6 Weapon Groups 7 Simulator 8 Fighters 9 Weapon mounts 10 Autofit 11 References 12 External links Flux capacitors & flux vents. You can narrow down the lost by putting in the beginning letters of the ship. These modifiers are displayed as the. ago. Conquests suffer a lot, so do onslaughts and legions to a degree. Starsector. Wait for a couple salvos from your needlers to ruin their flux, get in their face, activate your high energy focus, and watch them die. When modding, this weapon will be referenced everywhere by this ID. I also have ships named from Norse, Biblical and Greek/Roman mythology. videogame_asset My games. Nowadays, they salvage available hulls and shove phase coils in them. skeleton code / boilerplate necessary for future Ship Skin editing mode has been added, but this mode doesn't do anything yet so don't get too excited when you see it in the menus; heavy code maintenance / cleanup / refactoringStarsector star wars mod is braking records in strongest ships. Re: Ship Build Compendium (Vanilla) [0. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. Overall I am quite proud of this build. skin file and modifying it to have a new designation and "builtInMods":["safetyoverrides"]. Logged. XIV Legions are cool but are better off as heavy support when you compare them to proper heavy capital ships like the Paragon and Onslaught. An Ingame UI Solution for Mod Configurations. json Overview; Guidelines to Modding; Basic Ships [] Ship Data CSV. Or install the Luddic Enhancement mod, which gives Pathers more ships, including the glorious Dram IED. It's been a while since I played, but I liked putting Mjolnirs and gauss cannons (forget the name, the small ones that have long range with emp damage) on Conquests and the hi-tech one that broadsides (not the Aurora but the step above that). 2-No Reckless officers, they will usually take bits of damage every time they attack and die of screen or stay to close to an exploding ship. I usually assign personalities to ships with certain fleet roles, like an astral with a timid or an onslaught with aggressive. Eradicators are the kings of ballistics. Terran = “new terra” desert = new Sahara/new Arizona. The automated shipyard is a structure that can be discovered around a . I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. Uniquifying the Factions, Part 1. It'd annoy to many players. ship files, corresponding entries in ship_data. Start heading back towards the planet and go dark. 444. 9. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. VietCongBongDong • 1 yr. Aeyeoelle. 1. Stay Connected with Werit: insane hybrid warship/carrier cruiser with great mobility. e. (That's how I found Starsector originally btw. 11 silverkingx2 • Fav stuff to do while on autopilot • 2 yr. Battlecruiser: I think you already get it. 1a] Support Ships Pack 0. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. The Sunder is a midline destroyer with a large energy hardpoint. While they integrate well with any midline or high-tech fleet, the Stardust Ventures ships are designed to work best as a. 48K subscribers in the starsector community. Very poor performance! Our recommended system requirements for vanilla Starsector are: One of:. For the player side ships, if you bought them, you should know it already from hullmods and/or sensor stats. This advice looks quite useful for smuggling quests and satellites. Best. Dassaut Mikoyan has the best ship names. Crew stats are shown in blue Fuel stats are brown Combat and fleet stats are yellow. Hazard Mining Incorporated has the Locomotive and a (LP) version of it. YES!!! Well that would just be soooo awesome. Your sensor profile is equal to the sum of the five largest sensor profile ships. There is a ship that allows you to experience everything Starsector has to offer, except combat - trading, missions, exploration and smuggling. The downside is that you can only really focus 1 large energy and 2 small energy on target all the time. It’s got the same kinds of ships as the Hegemony, more or less, but they also tend to mount converted hangars with Perdition-class bomber wings, and some numbers – officer quality, ship quality, the exact mix of ship types – are adjusted. Feel free to replace any images you don't like, or steal. 3: Delete the UNBOARDABLE tag from their entries. When it is halfway on its flux capacity, start surrounding it with faster, nimble cruisers like the heron. Also remember to set your fleet to escort the cruisers first. Efficiency overhaul reduces fuel, supply, manpower needed for these ships to function. And "list ships" will give you all the ID strings of the various ships. Just FYI but having Flux Coil Adjunct when you still have vent points available to use is straight inefficient. Re: Ship Build Compendium (Vanilla) [0. g. so such a hullmod should be. I rarely use reckless officers because they tend to wreck their ships. The next best capitol only has an upkeep factor of 0. 3. Subscribe to the channel here: is the Lyora? How was it made? What does the Lion's Roar do? In this video, we take. Frigates - a mix of various simple names. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. costs and shields over armor. Faction Info. In that case, recieving an insurance payout makes sense because the cost of restoration is practically the cost of a new ship, if not more. Any of the UAF capitals can wipe the floor with most things head to head, Supercaps notwithstanding. It's from the Low Tech Armada mod. videogame_asset My games. This tough little ship has been a mainstay in backwater civilian transport for centuries, and although not pretty, the rugged construction simplifies maintenance and generous bay doors allow for great versatility. ago. Frigate and Destroyer are weight classes, if goes Frigate-Destroyer-Cruiser-Capital A bunch of ships in the game are support vessels, freighters for cargo space, tankers for fuel etc. The Paragon alone can win a 1 v 3 with other Capitals. When logged in, you can choose up to 12 games that will be displayed as. 2: Look for the REDACTED ships' names. videogame_asset My games. Pitate Buffalos are the best smuggling ships. It used to be called Starfarer. The Pilgrim’s Path mission is initiated after the player visits one of the public Luddic shrines then expresses to the local Curate Sacraria, the shrine’s head priest, an. g. There will be two tiers listed for ships. Starsector > General Discussion. any unidentified contact can be approached with caution (AKA Go dark). Ships and Weapons data spreadsheet. Subscribe to the channel here: don't always play High-Tech factions, but when I do, I play ScalarTech Solutions. That's also my favorite ship, if made correctly you can absolutely solo most of the enemy's fleet. 96a) Ship Catalogue / Variant Designer. Join. The League is the second largest faction of the Persean Sector. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. 01 | Updated 12/14/21. If in case you don't have it yet. 7. List of moderators. 1a) A Guide to (AI-Friendly) Ship Loadouts. ). Propels the ship forward at. Sarissa is a bit obscure, but it fits with the medieval weaponry theme that many of the fighter names fall into. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. names [] A natural user of Balistics rangefinder with it's large ballistic slot and many hybrid slots. Deluxe Player Flags by Harmful Mechanics. 96a and MagicLib 1. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. json. Effectively, the design brings ability to sustain whole fleets for extended period of time in deep space with both supplies, food, fuel and recreation for the crew. This generator will generate such names, but they're the more toned. Although Hyperion is a much more effective ship for flanking, it feels too braindead OP for my taste to call it my favorite. The paragon was named Thunderstruck (which seemed appropriate), and other fun names included Exceeder, Black Rainbow, Graceland, and Ultraviolet. The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. ) Basically a mobile EV Nova clone i've been told, a. This means that you can have ships with up to 6 s-mods. Find the line that starts with "Automated Ship" In that line, replace com. A good way to start is completing the tutorial, and finding a system with an open bounty on pirates, they should show up more often and let you practice fighting. Luddic Church, Knights of Ludd, & Luddic Path. There’s a mod that solves that exact problem. You end up with 1 Cap, 2 Cruisers, 4 destroyers, 8 frigates for a total of 15 ships, and what sounds like a very well balanced fleet. Planet Umbra Has an interesting quest for the pirates. Take out the flux coil and put the points into vent and you'll have more vent. Centurions are better distraction ships than Wolves. 96a-RC8 update (and the new MagicLib update). The Eagle is a tanky standoff ship and the Falcon is a bridge between Destroyer and Cruiser. 50K subscribers in the starsector community. 278 votes, 23 comments. . The League is the second largest faction of the Persean Sector. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. This ship system is known to be used on the following ships: Venture (LP) Retribution Has 4 charges, regenerates one charge every 5 seconds. csv. Some quotes I got on phase ships from the. Fighters have . magiclib`. There’s an ingame Codex to check this out. Games. If you're playing with the [REDACTED] perk there's a certain blue capital ship out in the fringe systems you can salvage by defeating it. Mayasuran Navy v8. 1. Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. I've grown fond of this combat ring/star type of abomination. Planet names: Inner Light, Golden Path, Busy Child. These aren't the clean R&D folks in sterile labs. II or an Atlas Mk. ago Nexus mods has a starship name mod: TallGiraffe117 • 2 yr. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. If compared to other games, I would consider something like a casual quite fast-paced ARPG (Torchlight II comes to mind), comes quite close to Star Valor, whereas Starsector would be more of. 333. Midline ships have a mix of all types of weaponry, and average armor and. ) Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. ini file in the mod folder or use LunaLib to edit settings in-game. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. IMO it's really not much like a hammerhead. A ship pack centered around light, fast Midline ships that excel at long distance exploration missions. json of a given mod to make it compatible with the current version. Factions will wage war against each other and try to conquer their enemies. Starsector ship tier list (October 2023) The Starsector universe is brimming with excitement and adventure. Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. Increased fuel/cargo holds is neat when installed on a tanker or freighter, more fuel and carry. Not sure if the names are exactly right, but I think you can find it with this. Login with username, password and session length News: Starsector 0. Is a bit brittle if allowed to take damage on hull, which is why I generally convert shields to front and extend them to get that 360 degree coverage. For example, I like to name my Auroras after various mythological wolves and other canines, or hunting-associated gods/goddesses. I used this ship for the legio uprising bounty (and to wipe the hegemony) and it was great. Or it might have been more than 6 fighters/bombers in a wing crashes the game. You realize you can use some weapon group trickery to make them actually good? Sabots linked together with a weapon to force them to fire, whereupon some ship eats 7,000 kinetic burst and 14,000 emp (this can be done 6 times before only having pods left and popping autoforge, for 12/24 rounds of get fluxed), and. BalegQhan • 3 yr. 95 - Guide to Missile Weapons. It was then at commented and written by Ayomide. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. And I'm hurt that you'd somehow put the Lasher below a Wayfarer, which I feel is in like the bottom five of ships across all sizes. ). The paragon was named Thunderstruck (which seemed appropriate), and other fun names included Exceeder, Black Rainbow, Graceland, and Ultraviolet. You'll likely sufer losses against larger fleets where there is less of a numbers disparity between you and enemies. The Sovereign-class Battleship exists. Fill rest with PD. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Capital ship tier list - 0. First of all, there are 5 size classes – fighter, frigate, destroyer, cruiser, and capital ship. Starsector. scripts` to `org. Go to the Starsector forums via the fractal soft works Starsector website. variant file. Cargo/Fuel efficiency. laboratory (after the hull forge used a template, this template is turned into a degraded template. Open starsectorstarsector-coredatahullmodshull_mods. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. 49K subscribers in the starsector community. Sometimes they even sound like characters from your favorite video games. Use an Astral or an XIV Legion, not a base Legion. 10. Refers to ship name elements defined in \data\strings\ship_names. The player can build a station for a colony using the provided industry. Best. Mudskippers give amazing ROI, Nebula are the default salvage ship, and Starliners are a colony in a single ship. II or an Atlas Mk. There is only 2 ships, that are REALLY OP: the SAJUUK-class dreadnought (may be blessed his name) and the Hiigara ships that controlled by player. Imagine building a tree with your cap ship as the trunk. Remember that shift let’s you strafe, and to manage your flux. That's Vayra's Sector though. videogame_asset My games. Scavenged Freighter had the silliest cool name ever. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. ; Civil War: Most of the factions are at war with each other due to their conflicting goals culminated after the Collapse and loss. Not save compatible with 3. Midline has the worst shields of the 3 techs mostly because it has high techs good flux stats and low techs efficient weaponry. A simple mod that lets ships in battle say some useful (and not-so-useful) things. There are two methods to do this. Not a lot of destroyers or capital ships, maybe a couple of caps one of which I pilot to deal with enemy caps. I'll be doing this in the same format as with the previous ones, segmenting each tier list for character limit reasons. ) Turn on sustain burn and your transponder nearish the target, but out of range of the ships if they emergency burn towards you. LunaLib. I keep big daddy paragon in my fleet to tell pirates and large conflicts to fuck off, but ever since I made. Uniquifying the Factions, Part 1. 2D RPG/Trade/Fleet Combat Game. More Ship Names is another simple mod that can spice up your Starsector experience. Missing Ships; 16. csv while the less commonly edited information is in the . Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. iirc, those small ships dont cost much but have slightly better chances of running away, alongside keeping losses down should some of them not make it in one piece. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. 6. Download. I find that the AI generally can't use high tech ships very well, with low or mid tech ships working best. Omega_DarkPotato • 1 yr. Sylph Co has Raphiel M launchers, extremely powerful when combined with anything decent against armor, such as MIRV. • 11 days ago. ago. edit: only odd thing I've just noticed is that the Eradicator (P) variant has an 8. "list ships" then find the name of the ship. The csv file will typically be at the top or bottom of the list, and has all that mods ships in it, with flux, shield type, hull mass, and other characteristics. 5. Since our playerbase grows at the moment, i would like to give some suggestions for an easier start. Colonies are player-owned settlements on planets within the sector. In This Article, All The Starsector Ships are categorized into Four Types Of Tier Lists: Tier S, Tier A, Tier B, and Tier C. this means you will have to do most of the heavy lifting as the player Divine Instrument of Ludd's Will. Usually depends on the planet. Some mods add set, specific systems, which might hold bosses or other specific locations. Unlike the bonus XP calculation, it is not affected by d-mods, nor by civilian status. 9. To this point, the Mudskipper's image in. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. 22 comments. The Pirates are a widespread major faction in the Sector. Rose Memelord. Hyperion, and all phase ships not already in F tier are -1 tier if piloted by the AI. Quote from: Golde on January 02, 2021, 09:14:29 PM. - Industries shuffled around according to 0. 3: Delete the UNBOARDABLE tag from their entries. There isn't really a reason to keep it at that point, its a permanent D mod that gives no supply cost reduction. Reinvented Starsector. Vanilla ships are usually just the ship name, but most mods use prefixes to help preserve uniqueness, so you might see a ship ID string of "ms_tartarus" when the actual ship's name is just "Tartarus". Starting Tutorial mission, pick Bounty hunter (Wolf) & Drone, this will give you a basic chasing ship with a nice support that will provide a nice distraction. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. You can have 2 Radiants at 42%CR even with a full 30 ship roster if you have your skills in Derelict contingent, Crew Readiness, 5 d-mods on each Radiant, and Gamma Cores as their officer with a point into the Reliability Engineering skill. Those two options are i think, VERY specifically designed for the industry playstyle. Though some of their fighters might need some hits with the nerf bat. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. Edit. Games. Renamed my Hammerhead destroyer (which I am still piloting at lvl 28 and 2 cycles into the game) into "AssBadger", as its original name didn't quite reflect the nature loadout I stuck on it. There's even a custom start. Out-weighing enemies means bringing bigger, stronger, harder ships. Re: What's the gamebreakers in each class of ship? The Apogee is an outlier for several reasons. Not talking smack about either game. Third is if you are in hyperspace. 2. 0. I like the extra flux spots in the blue tree. I wanted to explain how to use the add_ships console code cheat. The Names of the Mods (and All the Other Things Too). I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. - Thanks Balmung60! Change log (1. I. This is also why Omni Shields are pretty good, this takes away any flanking advantage an enemy could have. You’ll need to know the name of the ship you are trying to edit, then find the column you want to changeStarsector > Mods > [0. You can add ships to nex starts manually if you edit the file, just add the ship variant (same as the ship variant file's name) to the list (look at the Hyperion start as a template) This way you can add any. json. Fighters have . Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. 12) They are both flagship and AI fits sprinkled all over the place. My ship IDs have a mod specific prefix on the ship IDs to prevent any ID collision issues (of course), if someone were to load up two. It's a Terran Battlecruiser in all but name. Reduced pirate ship spawn frequency weighting; Version 2. There are other variants with different loadouts but I just grabbed a random one for each, if you want to find more, and filename in "Starsector\mods[modName. The traumtanzer itself has 6 medium missile slots, two large universal slots, an autoforge that replenishes missile ammo over time, and a phase skimmer system, so it. 1a-RC6) Adds a further 2,550 ship names to the naming pool, primarily from pulp-fiction magazines, song names, and sci-fi novels. These systems generally have the same names and locations between playthroughs. Some High Tech hulls also come equipped with the unique Phase Cloak ship system. I go through ship building, my decision making process, and a little bit of fleet composition philosophy. For users it adds ingame mod configs, a mod version checker and a debug panel. 98. Low tech ships have high armor and a mix of ballistic and missile weapons. Advertisement Coins. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. UAF's loyal fanbase and supporters for their amazing support and trying out. Jungle = nova amazona etc etc. ship file. 96a RC10. csv while the less commonly edited information is in the . Highly configurable. In t. AutomatedRepairUnit. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. Effect diminishes very quickly but only for the ships of that size so adding couple shepards might be more efficient. Automated with data. In General (The Domain of Man and its remnants) Hegemony. I didnt know vayra's sector edits the name list. An in. Currently contains 2 capitals, 3 cruisers, 7 destroyers, and 8 frigates. I'm also not sure how it could be considered B tier. I think it depends on what hull mods and weapons you use. 10 Brawlers = 5 Atlas = 1 Astral = 50 DP as far as the formula is concerned). . ini file in the mod folder or use LunaLib to edit settings in-game. 2 type "add_ship" then put in the design name and number. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. 2 now. Dear fellow engineers! I want to share with you my latest work! Lately i was dreaming about good way to compare ship specifications and weapon parameters. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. Two of these should spawn per game, and they will spawn in systems with a blue giant. I think it depends on what hull mods and weapons you use. The Ship/Weapon Pack has some cool but balanced ships. More Ship Names adds 7,500 thematically-appropriate ship names to the naming pool for ships to (randomly) select from. . Eyes Like Nuclear Fire. Bases can cause pirate activity in a star system, which disrupts normal commerce and growth in the affected system, and can launch pirate raids on said systems. You can see this most obviously with fighters, which shrink as they go to land on a carrier - pretty clearly they're on a different size scale from the rest of the ships, and, as such, there's. ship file and renamed it to eradicator. If you are looking for mods for earlier versions of Starsector, angrytigerp has kindly put. Under starsector-core, then a hulls folder, there is a ship_data spreadsheet. Typical users will see around 550 MB of VRAM usage with vanilla alone, and about 1070 MB with GraphicsLib and Ship/Weapon Pack enabled. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed. Training stable diffusion to create ship art. 1 rules. ago. This mod contains a complete faction including 21 flyable ships, 25 modular weapons, 7 equippable fighter wings, 4 amazing hull mods, a fully-fledged station with 4 tiers of power, and 3 detailed star systems with interesting lore to dig up. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. ago I like quite a bit of the default names, but a few ships get special names when they join my fleet. I believe the insurance only triggers if the ship gains a dmod from the battle. change its url; duplicate it; make private; download it; delete itOsiris Alliance. Flak is the best against small missiles, but it doesn't consistently take out torpedos and harpoons. Here are some of the names for some of the ships I think would fit the kind of ship you're looking for so you won't have to dig for their names in the mods' respective variant folders. Toomuchsheep • 4 yr. Missing ships pack had for the longest time some of the strongest ships with Nagato and Pelag. 0. Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. ) It's a cruiser, hammerhead is a destroyer. (0. ). More Ship Names adds up to 7,000 fitting ship names that are randomly. 1. The ship can also be renamed and its weapon groups changed here. All of them have extended fuel range, larger than normal fuel tanks, and built in resistance to hyperspace hazards. This name generator will generate 10 random names for ships. Starsector. Starsector > Mods > [0. 95. ) If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! More Ship Names is a mod for the game Starsector that adds over 7,500 new ship names to the game. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. Ships come in many different shapes and sizes, and so do their names.